Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::Window Member List
This is the complete list of members for
bicameral::Window
, including all inherited members.
AddButton
(InputKind kind, PointerButton button, LPARAM lParam)
bicameral::Window
private
AddWheel
(WPARAM wParam)
bicameral::Window
private
ClientHeight
() const
bicameral::Window
inline
ClientWidth
() const
bicameral::Window
inline
Create
(std::wstring_view title, uint32_t clientWidth, uint32_t clientHeight)
bicameral::Window
static
Handle
() const
bicameral::Window
inline
HandleMessage
(UINT message, WPARAM wParam, LPARAM lParam)
bicameral::Window
private
IsMinimized
() const
bicameral::Window
inline
m_clientHeight
bicameral::Window
private
m_clientWidth
bicameral::Window
private
m_closed
bicameral::Window
private
m_handle
bicameral::Window
private
m_heldButtons
bicameral::Window
private
m_inputEvents
bicameral::Window
private
m_messageHook
bicameral::Window
private
m_resized
bicameral::Window
private
m_wheelRemainder
bicameral::Window
private
MessageHook
typedef
bicameral::Window
operator=
(const Window &)=delete
bicameral::Window
operator=
(Window &&)=delete
bicameral::Window
PumpMessages
()
bicameral::Window
SetMessageHook
(MessageHook hook)
bicameral::Window
inline
TakeInputEvents
()
bicameral::Window
TakeResized
()
bicameral::Window
Window
(const Window &)=delete
bicameral::Window
Window
(Window &&)=delete
bicameral::Window
Window
()=default
bicameral::Window
private
WindowProcedure
(HWND handle, UINT message, WPARAM wParam, LPARAM lParam)
bicameral::Window
private
static
~Window
()
bicameral::Window
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