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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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This is the complete list of members for bicameral::render::ProbeView, including all inherited members.
| Create(ID3D12Device *device, DXGI_FORMAT renderTargetFormat) | bicameral::render::ProbeView | static |
| m_pipeline | bicameral::render::ProbeView | private |
| m_rootSignature | bicameral::render::ProbeView | private |
| ProbeView()=default | bicameral::render::ProbeView | private |
| Record(ID3D12GraphicsCommandList *list, const ProbeViewTarget &target, const ProbeViewInputs &inputs) const | bicameral::render::ProbeView |