Here is a list of all functions with links to the classes they belong to:
- r -
- Rate() : bicameral::sim::ReactionTableView
- ReachedStopTick() : bicameral::frame::SimScheduler
- ReactionTableHotReload() : bicameral::script::ReactionTableHotReload
- Read() : bicameral::gpu::GraphTrace, bicameral::gpu::ReadbackRing, bicameral::gpu::WorkGraphStats, bicameral::sim::GpuImplicit, bicameral::sim::GpuImplicitBuild, bicameral::sim::GpuImplicitLevels, bicameral::sim::GpuLabBox, bicameral::sim::GpuMultires, bicameral::sim::ProbePeek
- ReadbackRing() : bicameral::gpu::ReadbackRing
- ReadBodies() : bicameral::sim::GpuPhysics
- ReadCost() : bicameral::sim::GpuImplicit, bicameral::sim::GpuMultiresImplicit
- ReadFrame() : bicameral::sim::ProbeSim
- ReadHashes() : bicameral::sim::ProbeSim
- ReadSeeds() : bicameral::sim::GpuMultires
- readSource() : bicameral::script::anonymous_namespace{luau_type_check.cpp}::PackageFileResolver
- ReadStats() : bicameral::sim::GpuPhysics
- ReadTimestamps() : bicameral::sim::GpuImplicit, bicameral::sim::GpuImplicitBuild, bicameral::sim::GpuImplicitLevels, bicameral::sim::GpuMultires
- RecollideMidStep() : bicameral::sim::PhysicsWorld
- Record() : bicameral::render::ProbeView, bicameral::render::ScreenshotCapture, bicameral::sim::GpuMultiresImplicit
- RecordActiveListStates() : bicameral::sim::ProbeSim
- RecordAdmit() : bicameral::sim::GpuImplicitBuild, bicameral::sim::GpuMultiresImplicit
- RecordAfterExtract() : bicameral::sim::ProbePeek
- RecordApply() : bicameral::sim::GpuImplicitBuild
- RecordBegin() : bicameral::gpu::DebugRing, bicameral::gpu::GraphTrace, bicameral::gpu::ReadbackRing, bicameral::gpu::WorkGraphStats
- RecordBroadphaseGraph() : bicameral::sim::GpuPhysics
- RecordBuild() : bicameral::sim::GpuImplicitBuild, bicameral::sim::GpuImplicitLevels
- RecordColoring() : bicameral::sim::GpuPhysics
- RecordColorListStates() : bicameral::sim::GpuPhysics
- RecordColorPredicateStates() : bicameral::sim::GpuPhysics
- RecordCommandUpload() : bicameral::sim::GpuLabBox
- RecordConduct() : bicameral::sim::ProbeSim
- RecordConduction() : bicameral::sim::GpuMultires
- RecordConductPass() : bicameral::sim::GpuMultires
- RecordConductStage() : bicameral::sim::GpuMultires
- RecordConductSubstep() : bicameral::sim::GpuMultires
- RecordCopies() : bicameral::sim::GpuImplicit
- RecordCopyLevels() : bicameral::sim::GpuImplicit
- RecordCopySystem() : bicameral::sim::GpuImplicit
- RecordCopyTo() : bicameral::sim::GpuImplicitBuild, bicameral::sim::GpuImplicitLevels
- RecordCostReadback() : bicameral::sim::GpuImplicit
- RecordEnqueue() : bicameral::sim::ProbeSim
- RecordExpandPages() : bicameral::sim::GpuMultires
- RecordExpandPass() : bicameral::sim::GpuMultires
- RecordExternalDispatch() : bicameral::sim::GpuMultires
- RecordExtract() : bicameral::sim::ProbeSim
- RecordExtractAndHook() : bicameral::sim::ProbeSim
- RecordFoldPages() : bicameral::sim::GpuMultires
- RecordFrame() : bicameral::sim::ProbeSim
- RecordImplicitConduction() : bicameral::sim::GpuMultires
- Recording() : bicameral::sim::LabSession
- RecordInitialization() : bicameral::sim::ProbeSim
- RecordInitialize() : bicameral::sim::GpuPhysics
- RecordIterations() : bicameral::sim::GpuPhysics
- RecordPass() : bicameral::sim::GpuPhysics
- RecordPasses() : bicameral::sim::GpuImplicitBuild
- RecordPhysics() : bicameral::sim::ProbeSim
- RecordPhysicsInitialization() : bicameral::sim::ProbeSim
- RecordPlan() : bicameral::sim::GpuImplicit
- RecordPointBits() : bicameral::sim::PhysicsWorld
- RecordProcessRequests() : bicameral::sim::GpuMultires
- RecordProfileStart() : bicameral::sim::GpuPhysics
- RecordPullBack() : bicameral::sim::GpuMultires
- RecordQuietRequests() : bicameral::sim::GpuMultires
- RecordReadback() : bicameral::sim::GpuImplicit, bicameral::sim::GpuImplicitBuild, bicameral::sim::GpuImplicitLevels, bicameral::sim::GpuLabBox, bicameral::sim::GpuMultires, bicameral::sim::GpuPhysics, bicameral::sim::ProbePeek
- RecordReadbackAndReset() : bicameral::gpu::DebugRing, bicameral::gpu::GraphTrace, bicameral::gpu::ReadbackRing, bicameral::gpu::WorkGraphStats
- RecordReadbacks() : bicameral::sim::ProbeSim
- RecordRefineShadow() : bicameral::sim::GpuMultires
- RecordRelease() : bicameral::sim::GpuImplicit
- RecordRemoveShadow() : bicameral::sim::GpuMultires
- RecordRenderLists() : bicameral::frame::anonymous_namespace{frame_loop.cpp}::FrameLoop
- RecordRequests() : bicameral::sim::GpuMultires
- RecordReset() : bicameral::sim::GpuImplicit
- RecordRestore() : bicameral::sim::ProbeSim
- RecordSave() : bicameral::sim::ProbeSim
- RecordSmooth() : bicameral::sim::GpuImplicit
- RecordSolveColorGraph() : bicameral::sim::GpuPhysics
- RecordSolveColors() : bicameral::sim::GpuPhysics
- RecordStep() : bicameral::sim::GpuImplicit, bicameral::sim::GpuMultires, bicameral::sim::GpuPhysics
- RecordStepActive() : bicameral::sim::GpuMultires
- RecordStepWait() : bicameral::sim::GpuMultires
- RecordSubstep() : bicameral::sim::GpuPhysics
- RecordSubstepEnd() : bicameral::sim::GpuMultires
- RecordSystemBits() : bicameral::sim::PhysicsWorld
- RecordTableSwap() : bicameral::sim::ProbeSim
- RecordTick() : bicameral::sim::GpuLabBox
- RecordTimestamp() : bicameral::sim::GpuImplicit, bicameral::sim::GpuImplicitBuild, bicameral::sim::GpuImplicitLevels, bicameral::sim::GpuMultires, bicameral::sim::GpuPhysics
- RecordTreePass() : bicameral::sim::GpuMultires
- RecordUnit() : bicameral::sim::ProbeSim
- RecordUpload() : bicameral::sim::GpuImplicit, bicameral::sim::GpuLabBox, bicameral::sim::GpuMultires
- RecordVCycle() : bicameral::sim::GpuImplicit
- RecordWake() : bicameral::sim::GpuMultires
- RegisterFunction() : bicameral::script::LuauSandbox
- Reload() : bicameral::script::ReactionTableHotReload
- Remember() : bicameral::frame::TableHotReload
- RenderMilliseconds() : bicameral::frame::SimScheduler
- RenderTargetView() : bicameral::gpu::SwapChain
- Replay() : bicameral::sim::LabSession
- ReplayDivergence() : bicameral::sim::LabSession
- Replaying() : bicameral::sim::LabSession
- ReplayPlayer() : bicameral::save::ReplayPlayer
- Report() : bicameral::editor::LabPanel, bicameral::gpu::WorkGraphStats
- ReportEvents() : bicameral::frame::anonymous_namespace{frame_loop.cpp}::FrameLoop
- ReportRenderTime() : bicameral::frame::SimScheduler
- ReportSimReadback() : bicameral::frame::anonymous_namespace{frame_loop.cpp}::FrameLoop
- ReportUnitTime() : bicameral::frame::SimScheduler
- Requested() : bicameral::sim::PeekState, bicameral::sim::ProbePeek
- RequestRewind() : bicameral::frame::anonymous_namespace{frame_loop.cpp}::FrameLoop
- RequestTrace() : bicameral::frame::anonymous_namespace{frame_loop.cpp}::FrameLoop
- Require() : bicameral::script::LuauSandbox
- ReseedRandom() : bicameral::script::LuauSandbox
- Reset() : bicameral::render::OrbitCamera, bicameral::script::anonymous_namespace{luau_type_check.cpp}::PackageFileResolver, bicameral::sim::LabSession
- ResetCommandMirror() : bicameral::sim::ProbeSim
- Resize() : bicameral::gpu::SwapChain
- resolveModule() : bicameral::script::anonymous_namespace{luau_type_check.cpp}::PackageFileResolver
- Rewind() : bicameral::frame::SimScheduler, bicameral::save::ReplayPlayer
- RewindUnavailableReason() : bicameral::frame::anonymous_namespace{frame_loop.cpp}::FrameLoop
- RootConstantIndex() : bicameral::gpu::RootSignatureLayout
- RootSignature() : bicameral::sim::GpuMultires
- Rule() : bicameral::sim::ReactionTableView
- RuleIndex() : bicameral::sim::ReactionTableView
- Run() : bicameral::frame::anonymous_namespace{frame_loop.cpp}::FrameLoop, bicameral::script::LuauSandbox
- RunAuto() : bicameral::editor::LabPanel
- RunFrame() : bicameral::frame::anonymous_namespace{frame_loop.cpp}::FrameLoop
- RunModule() : bicameral::script::LuauSandbox
- RunThread() : bicameral::script::LuauSandbox