Bicameral Engine
GPU-resident engine for a magic-research open-world game
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agility_sdk.cpp File Reference

Go to the source code of this file.

Functions

 __declspec (dllexport) extern const UINT D3D12SDKVersion = ".\\D3D12\\"

Function Documentation

◆ __declspec()

__declspec ( dllexport ) const = ".\\D3D12\\"