Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::LogSink Member List

This is the complete list of members for bicameral::LogSink, including all inherited members.

Flush()bicameral::LogSinkinlinevirtual
Write(const LogRecord &record)=0bicameral::LogSinkpure virtual
~LogSink()=defaultbicameral::LogSinkvirtual