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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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#include <cstdint>#include <expected>#include <optional>#include <span>#include <string>#include <vector>#include "gpu/debug_ring.h"#include "gpu/immediate_queue.h"#include "sim/gpu_lab_box.h"#include "sim/lab_box.h"Go to the source code of this file.
Classes | |
| class | bicameral::sim::LabSession |
Namespaces | |
| namespace | bicameral |
| namespace | bicameral::sim |