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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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Functions | |
| bool | IsTearingSupported (IDXGIFactory6 *factory) |
Variables | |
| constexpr UINT | SWAP_CHAIN_FLAGS_BASE = DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT |
| bool bicameral::gpu::anonymous_namespace{swap_chain.cpp}::IsTearingSupported | ( | IDXGIFactory6 * | factory | ) |
Definition at line 13 of file swap_chain.cpp.
References IsTearingSupported().
Referenced by IsTearingSupported().
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constexpr |
Definition at line 11 of file swap_chain.cpp.