|
Bicameral Engine
GPU-resident engine for a magic-research open-world game
|
Variables | |
| constexpr gpu::RootSignatureLayout | ROOT_LAYOUT {.srvCount = 4} |
| constexpr std::array< float, 4 > | CLEAR_COLOR = {0.02f, 0.02f, 0.03f, 1.0f} |
|
constexpr |
Definition at line 16 of file probe_view.cpp.
|
constexpr |
Definition at line 15 of file probe_view.cpp.