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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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Functions | |
| uint32_t | BitsOf (int64_t value) |
| uint32_t bicameral::sim::anonymous_namespace{physics_world.cpp}::BitsOf | ( | int64_t | value | ) |
Definition at line 15 of file physics_world.cpp.
References BitsOf().
Referenced by BitsOf().