Bicameral Engine
GPU-resident engine for a magic-research open-world game
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singleton.h File Reference
#include <atomic>
#include <cassert>
#include <mutex>
#include <typeindex>
#include <vector>
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Classes

class  bicameral::SingletonFinalizer
struct  bicameral::SingletonFinalizer::Entry
class  bicameral::Singleton< T >

Namespaces

namespace  bicameral