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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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Public Attributes | |
| uint64_t | number = 0 |
| uint64_t | fence = 0 |
| uint64_t | tick = 0 |
Definition at line 136 of file frame_loop.cpp.
| uint64_t bicameral::frame::anonymous_namespace{frame_loop.cpp}::CompletedExtraction::fence = 0 |
Definition at line 138 of file frame_loop.cpp.
| uint64_t bicameral::frame::anonymous_namespace{frame_loop.cpp}::CompletedExtraction::number = 0 |
Definition at line 137 of file frame_loop.cpp.
| uint64_t bicameral::frame::anonymous_namespace{frame_loop.cpp}::CompletedExtraction::tick = 0 |
Definition at line 139 of file frame_loop.cpp.