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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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#include <work_graph_stats.h>
Public Attributes | |
| GraphFindingKind | kind = GraphFindingKind::Count |
| uint32_t | index = 0 |
| std::string | text |
Definition at line 91 of file work_graph_stats.h.
| uint32_t bicameral::gpu::GraphFinding::index = 0 |
Definition at line 93 of file work_graph_stats.h.
| GraphFindingKind bicameral::gpu::GraphFinding::kind = GraphFindingKind::Count |
Definition at line 92 of file work_graph_stats.h.
| std::string bicameral::gpu::GraphFinding::text |
Definition at line 94 of file work_graph_stats.h.