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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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#include <work_graph_stats.h>
Public Attributes | |
| uint32_t | launches = 0 |
| uint32_t | inputRecords = 0 |
| uint32_t | outputRecords = 0 |
| uint32_t | refusedOutputs = 0 |
| uint32_t | peakRequestedOutputs = 0 |
| uint32_t | deepestRecursion = 0 |
| uint32_t | refusedRecursions = 0 |
Friends | |
| bool | operator== (const GraphNodeCounters &, const GraphNodeCounters &)=default |
Definition at line 49 of file work_graph_stats.h.
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friend |
| uint32_t bicameral::gpu::GraphNodeCounters::deepestRecursion = 0 |
| uint32_t bicameral::gpu::GraphNodeCounters::inputRecords = 0 |
Definition at line 52 of file work_graph_stats.h.
Referenced by bicameral::gpu::AccumulateGraphStats(), bicameral::editor::anonymous_namespace{graph_panel.cpp}::BuildNodeTable(), and bicameral::gpu::FormatGraphStats().
| uint32_t bicameral::gpu::GraphNodeCounters::launches = 0 |
Definition at line 51 of file work_graph_stats.h.
Referenced by bicameral::gpu::AccumulateGraphStats(), bicameral::editor::anonymous_namespace{graph_panel.cpp}::BuildNodeTable(), and bicameral::gpu::FormatGraphStats().
| uint32_t bicameral::gpu::GraphNodeCounters::outputRecords = 0 |
Definition at line 53 of file work_graph_stats.h.
Referenced by bicameral::gpu::AccumulateGraphStats(), bicameral::editor::anonymous_namespace{graph_panel.cpp}::BuildNodeTable(), and bicameral::gpu::FormatGraphStats().
| uint32_t bicameral::gpu::GraphNodeCounters::peakRequestedOutputs = 0 |
Definition at line 57 of file work_graph_stats.h.
Referenced by bicameral::gpu::AccumulateGraphStats(), bicameral::editor::anonymous_namespace{graph_panel.cpp}::BuildNodeTable(), and bicameral::gpu::anonymous_namespace{work_graph_stats.cpp}::EvaluateNode().
| uint32_t bicameral::gpu::GraphNodeCounters::refusedOutputs = 0 |
Definition at line 56 of file work_graph_stats.h.
Referenced by bicameral::gpu::AccumulateGraphStats(), bicameral::gpu::anonymous_namespace{work_graph_stats.cpp}::EvaluateNode(), and bicameral::gpu::FormatGraphStats().
| uint32_t bicameral::gpu::GraphNodeCounters::refusedRecursions = 0 |
Definition at line 61 of file work_graph_stats.h.
Referenced by bicameral::gpu::AccumulateGraphStats(), bicameral::gpu::anonymous_namespace{work_graph_stats.cpp}::EvaluateNode(), and bicameral::gpu::FormatGraphStats().