Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::gpu::SwapChain::HandleCloser Struct Reference

Public Member Functions

void operator() (HANDLE handle) const

Detailed Description

Definition at line 48 of file swap_chain.h.

Member Function Documentation

◆ operator()()

void bicameral::gpu::SwapChain::HandleCloser::operator() ( HANDLE handle) const
inline

Definition at line 49 of file swap_chain.h.


The documentation for this struct was generated from the following file: