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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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Public Attributes | |
| std::string | description |
| bool | besideExecutable = false |
Definition at line 125 of file device.cpp.
| bool bicameral::gpu::anonymous_namespace{device.cpp}::WarpModule::besideExecutable = false |
Definition at line 127 of file device.cpp.
Referenced by bicameral::gpu::anonymous_namespace{device.cpp}::CreateWarpDevice().
| std::string bicameral::gpu::anonymous_namespace{device.cpp}::WarpModule::description |
Definition at line 126 of file device.cpp.
Referenced by bicameral::gpu::anonymous_namespace{device.cpp}::CreateWarpDevice(), and bicameral::gpu::anonymous_namespace{device.cpp}::DescribeWarpModule().