|
Bicameral Engine
GPU-resident engine for a magic-research open-world game
|
#include <reaction_package.h>
Public Attributes | |
| uint64_t | mantissa = 0 |
| int32_t | exponent10 = 0 |
Definition at line 38 of file reaction_package.h.
| int32_t bicameral::script::DecimalNumber::exponent10 = 0 |
Definition at line 40 of file reaction_package.h.
| uint64_t bicameral::script::DecimalNumber::mantissa = 0 |
Definition at line 39 of file reaction_package.h.