Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::script::PackageRejection Struct Reference

#include <luau_package.h>

Public Attributes

std::string package
std::string reason

Detailed Description

Definition at line 56 of file luau_package.h.

Member Data Documentation

◆ package

◆ reason

std::string bicameral::script::PackageRejection::reason

The documentation for this struct was generated from the following file: