Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::script::ScriptError Struct Reference

#include <luau_sandbox.h>

Public Attributes

ScriptErrorKind kind = ScriptErrorKind::Runtime
std::string message

Detailed Description

Definition at line 54 of file luau_sandbox.h.

Member Data Documentation

◆ kind

ScriptErrorKind bicameral::script::ScriptError::kind = ScriptErrorKind::Runtime

Definition at line 55 of file luau_sandbox.h.

◆ message

std::string bicameral::script::ScriptError::message

Definition at line 56 of file luau_sandbox.h.


The documentation for this struct was generated from the following file: