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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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#include <luau_package.h>
Public Attributes | |
| ScriptValue | value |
| std::string | package |
Definition at line 69 of file luau_package.h.
| std::string bicameral::script::TableEntry::package |
Definition at line 71 of file luau_package.h.
| ScriptValue bicameral::script::TableEntry::value |
Definition at line 70 of file luau_package.h.