Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::script::TableEntry Struct Reference

#include <luau_package.h>

Collaboration diagram for bicameral::script::TableEntry:
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Public Attributes

ScriptValue value
std::string package

Detailed Description

Definition at line 69 of file luau_package.h.

Member Data Documentation

◆ package

std::string bicameral::script::TableEntry::package

Definition at line 71 of file luau_package.h.

◆ value

ScriptValue bicameral::script::TableEntry::value

Definition at line 70 of file luau_package.h.


The documentation for this struct was generated from the following file: