Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::script::anonymous_namespace{luau_sandbox.cpp}::LibraryEntry Struct Reference

Public Attributes

const char * name
lua_CFunction open

Detailed Description

Definition at line 28 of file luau_sandbox.cpp.

Member Data Documentation

◆ name

const char* bicameral::script::anonymous_namespace{luau_sandbox.cpp}::LibraryEntry::name

Definition at line 29 of file luau_sandbox.cpp.

◆ open

lua_CFunction bicameral::script::anonymous_namespace{luau_sandbox.cpp}::LibraryEntry::open

Definition at line 30 of file luau_sandbox.cpp.


The documentation for this struct was generated from the following file: