Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::sim::ConservedTotals Struct Reference

#include <multires_nest.h>

Public Member Functions

bool operator== (const ConservedTotals &) const =default

Public Attributes

std::vector< Wide256 > elements
Wide256 energy {}

Detailed Description

Definition at line 154 of file multires_nest.h.

Member Function Documentation

◆ operator==()

bool bicameral::sim::ConservedTotals::operator== ( const ConservedTotals & ) const
default

Member Data Documentation

◆ elements

◆ energy


The documentation for this struct was generated from the following file: