Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::sim::GasCoefficients Struct Reference

#include <gas_reference.h>

Public Attributes

std::array< uint64_t, GAS_MAX_SPECIES > massPerAmount = {}
uint64_t centralFlow = 0
uint64_t pressureFlow = 0
uint64_t pressureImpulse = 0
uint64_t gravityImpulse = 0
uint64_t soundScale = 0
uint32_t soundTemperature

Detailed Description

Definition at line 80 of file gas_reference.h.

Member Data Documentation

◆ centralFlow

uint64_t bicameral::sim::GasCoefficients::centralFlow = 0

◆ gravityImpulse

uint64_t bicameral::sim::GasCoefficients::gravityImpulse = 0

◆ massPerAmount

std::array<uint64_t, GAS_MAX_SPECIES> bicameral::sim::GasCoefficients::massPerAmount = {}

◆ pressureFlow

uint64_t bicameral::sim::GasCoefficients::pressureFlow = 0

◆ pressureImpulse

uint64_t bicameral::sim::GasCoefficients::pressureImpulse = 0

◆ soundScale

uint64_t bicameral::sim::GasCoefficients::soundScale = 0

Definition at line 86 of file gas_reference.h.

Referenced by bicameral::sim::DeriveGasCell(), and bicameral::sim::MakeGasBox().

◆ soundTemperature

uint32_t bicameral::sim::GasCoefficients::soundTemperature
Initial value:
=
0

Definition at line 87 of file gas_reference.h.

Referenced by bicameral::sim::DeriveGasCell(), and bicameral::sim::MakeGasBox().


The documentation for this struct was generated from the following file: