Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::sim::GasSpecies Struct Reference

#include <gas_reference.h>

Public Attributes

uint32_t molarMass = 0
uint32_t heatCapacity = 0
int64_t formationEnergy = 0

Detailed Description

Definition at line 34 of file gas_reference.h.

Member Data Documentation

◆ formationEnergy

int64_t bicameral::sim::GasSpecies::formationEnergy = 0

Definition at line 37 of file gas_reference.h.

◆ heatCapacity

uint32_t bicameral::sim::GasSpecies::heatCapacity = 0

Definition at line 36 of file gas_reference.h.

◆ molarMass

uint32_t bicameral::sim::GasSpecies::molarMass = 0

Definition at line 35 of file gas_reference.h.


The documentation for this struct was generated from the following file: