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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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#include <gas_reference.h>
Public Attributes | |
| uint32_t | molarMass = 0 |
| uint32_t | heatCapacity = 0 |
| int64_t | formationEnergy = 0 |
Definition at line 34 of file gas_reference.h.
| int64_t bicameral::sim::GasSpecies::formationEnergy = 0 |
Definition at line 37 of file gas_reference.h.
| uint32_t bicameral::sim::GasSpecies::heatCapacity = 0 |
Definition at line 36 of file gas_reference.h.
| uint32_t bicameral::sim::GasSpecies::molarMass = 0 |
Definition at line 35 of file gas_reference.h.