Bicameral Engine
GPU-resident engine for a magic-research open-world game
Loading...
Searching...
No Matches
bicameral::sim::GpuImplicitLevels::Constants Struct Reference

Public Attributes

uint32_t maxCells = 0
uint32_t maxNodes = 0
uint32_t maxLinks = 0
uint32_t levelLinks = 0
uint32_t depth = 0
uint32_t maxLevels = 0
uint32_t nodeTableMask = 0
uint32_t linkTableMask = 0
uint32_t keysWord = 0
uint32_t listCellsWord = 0
uint32_t facesByte = 0
uint32_t listsByte = 0
uint32_t tailMaxNodes = 0

Detailed Description

Definition at line 83 of file gpu_implicit_levels.h.

Member Data Documentation

◆ depth

uint32_t bicameral::sim::GpuImplicitLevels::Constants::depth = 0

Definition at line 88 of file gpu_implicit_levels.h.

◆ facesByte

uint32_t bicameral::sim::GpuImplicitLevels::Constants::facesByte = 0

Definition at line 94 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().

◆ keysWord

uint32_t bicameral::sim::GpuImplicitLevels::Constants::keysWord = 0

Definition at line 92 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().

◆ levelLinks

uint32_t bicameral::sim::GpuImplicitLevels::Constants::levelLinks = 0

Definition at line 87 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().

◆ linkTableMask

uint32_t bicameral::sim::GpuImplicitLevels::Constants::linkTableMask = 0

Definition at line 91 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().

◆ listCellsWord

uint32_t bicameral::sim::GpuImplicitLevels::Constants::listCellsWord = 0

Definition at line 93 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().

◆ listsByte

uint32_t bicameral::sim::GpuImplicitLevels::Constants::listsByte = 0

Definition at line 95 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().

◆ maxCells

uint32_t bicameral::sim::GpuImplicitLevels::Constants::maxCells = 0

Definition at line 84 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().

◆ maxLevels

uint32_t bicameral::sim::GpuImplicitLevels::Constants::maxLevels = 0

Definition at line 89 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().

◆ maxLinks

uint32_t bicameral::sim::GpuImplicitLevels::Constants::maxLinks = 0

Definition at line 86 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().

◆ maxNodes

uint32_t bicameral::sim::GpuImplicitLevels::Constants::maxNodes = 0

Definition at line 85 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().

◆ nodeTableMask

uint32_t bicameral::sim::GpuImplicitLevels::Constants::nodeTableMask = 0

Definition at line 90 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().

◆ tailMaxNodes

uint32_t bicameral::sim::GpuImplicitLevels::Constants::tailMaxNodes = 0

Definition at line 96 of file gpu_implicit_levels.h.

Referenced by bicameral::sim::GpuImplicitLevels::Create().


The documentation for this struct was generated from the following file: