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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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Public Attributes | |
| uint32_t | maxCells = 0 |
| uint32_t | maxNodes = 0 |
| uint32_t | maxLinks = 0 |
| uint32_t | levelLinks = 0 |
| uint32_t | depth = 0 |
| uint32_t | maxLevels = 0 |
| uint32_t | nodeTableMask = 0 |
| uint32_t | linkTableMask = 0 |
| uint32_t | keysWord = 0 |
| uint32_t | listCellsWord = 0 |
| uint32_t | facesByte = 0 |
| uint32_t | listsByte = 0 |
| uint32_t | tailMaxNodes = 0 |
Definition at line 83 of file gpu_implicit_levels.h.
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::depth = 0 |
Definition at line 88 of file gpu_implicit_levels.h.
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::facesByte = 0 |
Definition at line 94 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::keysWord = 0 |
Definition at line 92 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::levelLinks = 0 |
Definition at line 87 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::linkTableMask = 0 |
Definition at line 91 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::listCellsWord = 0 |
Definition at line 93 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::listsByte = 0 |
Definition at line 95 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::maxCells = 0 |
Definition at line 84 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::maxLevels = 0 |
Definition at line 89 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::maxLinks = 0 |
Definition at line 86 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::maxNodes = 0 |
Definition at line 85 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::nodeTableMask = 0 |
Definition at line 90 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().
| uint32_t bicameral::sim::GpuImplicitLevels::Constants::tailMaxNodes = 0 |
Definition at line 96 of file gpu_implicit_levels.h.
Referenced by bicameral::sim::GpuImplicitLevels::Create().