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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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Public Attributes | |
| uint32_t | bodyCount = 0 |
| uint32_t | slotsPerBody = 0 |
| uint32_t | incidentPerBody = 0 |
| uint32_t | currentHalf = 0 |
| uint32_t | tickLow = 0 |
| uint32_t | tickHigh = 0 |
| uint32_t | frictionQ16 = 0 |
| int32_t | color = 0 |
| uint32_t | alphaQ16 = 0 |
| uint32_t | colorIn = 0 |
| uint32_t | resetStats = 0 |
| uint32_t | solveEntry = 0 |
| uint32_t | colorBodiesLow = 0 |
| uint32_t | colorBodiesHigh = 0 |
Definition at line 134 of file gpu_physics.h.
| uint32_t bicameral::sim::GpuPhysics::Constants::alphaQ16 = 0 |
Definition at line 143 of file gpu_physics.h.
Referenced by bicameral::sim::GpuPhysics::RecordIterations().
| uint32_t bicameral::sim::GpuPhysics::Constants::bodyCount = 0 |
Definition at line 135 of file gpu_physics.h.
| int32_t bicameral::sim::GpuPhysics::Constants::color = 0 |
Definition at line 142 of file gpu_physics.h.
Referenced by bicameral::sim::GpuPhysics::RecordSolveColors().
| uint32_t bicameral::sim::GpuPhysics::Constants::colorBodiesHigh = 0 |
Definition at line 148 of file gpu_physics.h.
| uint32_t bicameral::sim::GpuPhysics::Constants::colorBodiesLow = 0 |
Definition at line 147 of file gpu_physics.h.
| uint32_t bicameral::sim::GpuPhysics::Constants::colorIn = 0 |
Definition at line 144 of file gpu_physics.h.
Referenced by bicameral::sim::GpuPhysics::RecordColoring().
| uint32_t bicameral::sim::GpuPhysics::Constants::currentHalf = 0 |
Definition at line 138 of file gpu_physics.h.
| uint32_t bicameral::sim::GpuPhysics::Constants::frictionQ16 = 0 |
Definition at line 141 of file gpu_physics.h.
| uint32_t bicameral::sim::GpuPhysics::Constants::incidentPerBody = 0 |
Definition at line 137 of file gpu_physics.h.
| uint32_t bicameral::sim::GpuPhysics::Constants::resetStats = 0 |
Definition at line 145 of file gpu_physics.h.
Referenced by bicameral::sim::GpuPhysics::RecordSubstep().
| uint32_t bicameral::sim::GpuPhysics::Constants::slotsPerBody = 0 |
Definition at line 136 of file gpu_physics.h.
| uint32_t bicameral::sim::GpuPhysics::Constants::solveEntry = 0 |
Definition at line 146 of file gpu_physics.h.
| uint32_t bicameral::sim::GpuPhysics::Constants::tickHigh = 0 |
Definition at line 140 of file gpu_physics.h.
| uint32_t bicameral::sim::GpuPhysics::Constants::tickLow = 0 |
Definition at line 139 of file gpu_physics.h.