Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::sim::ImplicitCell Struct Reference

#include <implicit_conduction.h>

Public Attributes

int32_t level = 0
int64_t x = 0
int64_t y = 0
int64_t z = 0
uint64_t heatCapacity = 0
uint32_t conductance = 0
int64_t energy = 0
uint64_t fraction = 0
int64_t startTemperature = -1
bool coarseFraction

Detailed Description

Definition at line 23 of file implicit_conduction.h.

Member Data Documentation

◆ coarseFraction

bool bicameral::sim::ImplicitCell::coarseFraction

◆ conductance

◆ energy

◆ fraction

◆ heatCapacity

◆ level

◆ startTemperature

◆ x

◆ y

◆ z


The documentation for this struct was generated from the following file: