Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::sim::MultiresImplicitBudget Struct Reference

#include <multires_nest.h>

Public Attributes

uint32_t unknowns = UINT32_MAX
uint32_t cells = UINT32_MAX

Detailed Description

Definition at line 104 of file multires_nest.h.

Member Data Documentation

◆ cells

uint32_t bicameral::sim::MultiresImplicitBudget::cells = UINT32_MAX

◆ unknowns

uint32_t bicameral::sim::MultiresImplicitBudget::unknowns = UINT32_MAX

The documentation for this struct was generated from the following file: