|
Bicameral Engine
GPU-resident engine for a magic-research open-world game
|
Public Attributes | |
| uint64_t | targetTick = 0 |
| uint32_t | count = 0 |
Definition at line 426 of file probe_sim.h.
| uint32_t bicameral::sim::ProbeSim::QueuedTick::count = 0 |
Definition at line 428 of file probe_sim.h.
Referenced by bicameral::sim::ProbeSim::TrackCommands().
| uint64_t bicameral::sim::ProbeSim::QueuedTick::targetTick = 0 |
Definition at line 427 of file probe_sim.h.
Referenced by bicameral::sim::ProbeSim::TrackCommands().