Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::sim::RuleTerm Struct Reference

#include <reaction_table.h>

Public Attributes

std::string species
uint32_t coefficient = 1
bool firstOrder = false

Detailed Description

Definition at line 50 of file reaction_table.h.

Member Data Documentation

◆ coefficient

uint32_t bicameral::sim::RuleTerm::coefficient = 1

Definition at line 52 of file reaction_table.h.

◆ firstOrder

bool bicameral::sim::RuleTerm::firstOrder = false

Definition at line 53 of file reaction_table.h.

◆ species

std::string bicameral::sim::RuleTerm::species

The documentation for this struct was generated from the following file: