Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::sim::anonymous_namespace{gpu_implicit.cpp}::NodeImages Struct Reference

Public Attributes

std::vector< ImGpuNode > nodes
std::vector< ImGpuLink > links

Detailed Description

Definition at line 132 of file gpu_implicit.cpp.

Member Data Documentation

◆ links

std::vector<ImGpuLink> bicameral::sim::anonymous_namespace{gpu_implicit.cpp}::NodeImages::links

Definition at line 134 of file gpu_implicit.cpp.

◆ nodes

std::vector<ImGpuNode> bicameral::sim::anonymous_namespace{gpu_implicit.cpp}::NodeImages::nodes

Definition at line 133 of file gpu_implicit.cpp.


The documentation for this struct was generated from the following file: