Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::sim::anonymous_namespace{implicit_conduction.cpp}::Bounds Struct Reference

Public Attributes

std::vector< int64_t > lowest
std::vector< int64_t > highest
std::vector< int64_t > slack

Detailed Description

Definition at line 449 of file implicit_conduction.cpp.

Member Data Documentation

◆ highest

std::vector<int64_t> bicameral::sim::anonymous_namespace{implicit_conduction.cpp}::Bounds::highest

◆ lowest

std::vector<int64_t> bicameral::sim::anonymous_namespace{implicit_conduction.cpp}::Bounds::lowest

◆ slack

std::vector<int64_t> bicameral::sim::anonymous_namespace{implicit_conduction.cpp}::Bounds::slack

The documentation for this struct was generated from the following file: