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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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Public Attributes | |
| uint32_t | neighbor = 0 |
| FxU128 | coefficient {} |
Definition at line 165 of file implicit_conduction.cpp.
| FxU128 bicameral::sim::anonymous_namespace{implicit_conduction.cpp}::RowEntry::coefficient {} |
Definition at line 167 of file implicit_conduction.cpp.
| uint32_t bicameral::sim::anonymous_namespace{implicit_conduction.cpp}::RowEntry::neighbor = 0 |
Definition at line 166 of file implicit_conduction.cpp.