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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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Public Attributes | |
| reaction::RxCell * | cells |
| reaction::HcThermalCache * | caches |
Definition at line 1061 of file probe_sim.cpp.
| reaction::HcThermalCache* bicameral::sim::anonymous_namespace{probe_sim.cpp}::ReferenceGeneration::caches |
Definition at line 1063 of file probe_sim.cpp.
Referenced by bicameral::sim::anonymous_namespace{probe_sim.cpp}::ApplyPokes(), and bicameral::sim::anonymous_namespace{probe_sim.cpp}::ReferenceStepCell().
| reaction::RxCell* bicameral::sim::anonymous_namespace{probe_sim.cpp}::ReferenceGeneration::cells |
Definition at line 1062 of file probe_sim.cpp.
Referenced by bicameral::sim::anonymous_namespace{probe_sim.cpp}::ApplyPokes(), and bicameral::sim::anonymous_namespace{probe_sim.cpp}::ReferenceStepCell().