|
Bicameral Engine
GPU-resident engine for a magic-research open-world game
|
Go to the source code of this file.
Namespaces | |
| namespace | bicameral |
Functions | |
| std::string | bicameral::ToUtf8 (std::wstring_view text) |
| std::wstring | bicameral::ToWide (std::string_view text) |