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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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#include <cstdint>#include <expected>#include <functional>#include <memory>#include <string>#include <string_view>#include <vector>#include "platform/input.h"Go to the source code of this file.
Classes | |
| class | bicameral::Window |
Namespaces | |
| namespace | bicameral |