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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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#include "sim/gpu_multires.h"#include <limits>#include <utility>#include "common/multires_activity.hlsli"#include "core/log.h"#include "gpu/resources.h"#include "sim/gpu_multires_implicit.h"Go to the source code of this file.
Namespaces | |
| namespace | bicameral |
| namespace | bicameral::sim |
| namespace | bicameral::sim::anonymous_namespace{gpu_multires.cpp} |