#include "script/luau_sandbox.h"
#include <algorithm>
#include <cstdlib>
#include <format>
#include <string>
#include <utility>
#include "core/log.h"
#include "lua.h"
#include "luacode.h"
#include "lualib.h"
Go to the source code of this file.
|
| int | bicameral::script::anonymous_namespace{luau_sandbox.cpp}::OpenOneLibrary (lua_State *state) |
| std::string | bicameral::script::anonymous_namespace{luau_sandbox.cpp}::ValueToText (lua_State *state, int index) |
| std::expected< ScriptValue, std::string > | bicameral::script::anonymous_namespace{luau_sandbox.cpp}::ReadValue (lua_State *state, int index, std::vector< const void * > &path) |
| std::expected< ScriptValue, std::string > | bicameral::script::anonymous_namespace{luau_sandbox.cpp}::ReadKey (lua_State *state, int index) |
| std::expected< ScriptValue, std::string > | bicameral::script::anonymous_namespace{luau_sandbox.cpp}::ReadTable (lua_State *state, int index, std::vector< const void * > &path) |
| Bytecode | bicameral::script::anonymous_namespace{luau_sandbox.cpp}::Compile (std::string_view source, size_t &bytecodeSize) |
| ScriptErrorKind | bicameral::script::anonymous_namespace{luau_sandbox.cpp}::ClassifyError (int status, bool safepointExceeded, bool memoryExceeded) |