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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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Classes | |
| struct | NamedResult |
Functions | |
| std::string_view | NameOf (HRESULT result) |
| std::string | SystemMessageOf (HRESULT result) |
Variables | |
| constexpr std::array | NAMED_RESULTS |
| std::string_view bicameral::anonymous_namespace{hresult.cpp}::NameOf | ( | HRESULT | result | ) |
Definition at line 57 of file hresult.cpp.
References NAMED_RESULTS, and NameOf().
Referenced by NameOf().
| std::string bicameral::anonymous_namespace{hresult.cpp}::SystemMessageOf | ( | HRESULT | result | ) |
Definition at line 67 of file hresult.cpp.
References SystemMessageOf(), and bicameral::ToUtf8().
Referenced by SystemMessageOf().
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constexpr |
Definition at line 27 of file hresult.cpp.
Referenced by NameOf().