Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::sim::anonymous_namespace{probe_peek.cpp} Namespace Reference

Functions

uint32_t BlockOrigin (uint32_t cell)
uint32_t Generation (uint64_t tick)

Variables

constexpr uint32_t PEEK_GROUP_THREADS = 64
constexpr int32_t PEEK_POINT_LEVEL = static_cast<int32_t>(PEEK_LEVEL_COUNT)
constexpr MultiresCapacity PEEK_CAPACITY

Function Documentation

◆ BlockOrigin()

uint32_t bicameral::sim::anonymous_namespace{probe_peek.cpp}::BlockOrigin ( uint32_t cell)

Definition at line 26 of file probe_peek.cpp.

References BlockOrigin().

Referenced by BlockOrigin().

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◆ Generation()

uint32_t bicameral::sim::anonymous_namespace{probe_peek.cpp}::Generation ( uint64_t tick)

Definition at line 30 of file probe_peek.cpp.

References Generation().

Referenced by Generation().

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Variable Documentation

◆ PEEK_CAPACITY

MultiresCapacity bicameral::sim::anonymous_namespace{probe_peek.cpp}::PEEK_CAPACITY
constexpr
Initial value:
= {.worldBlocks = 0,
.observerBlocks = PEEK_BLOCK_CAPACITY,
.fractions = 1,
.indexEntries = 1,
.ledgerColumns = 1}
constexpr uint32_t PEEK_BLOCK_CAPACITY
Definition probe_peek.h:35

Definition at line 19 of file probe_peek.cpp.

◆ PEEK_GROUP_THREADS

uint32_t bicameral::sim::anonymous_namespace{probe_peek.cpp}::PEEK_GROUP_THREADS = 64
constexpr

Definition at line 15 of file probe_peek.cpp.

◆ PEEK_POINT_LEVEL

int32_t bicameral::sim::anonymous_namespace{probe_peek.cpp}::PEEK_POINT_LEVEL = static_cast<int32_t>(PEEK_LEVEL_COUNT)
constexpr

Definition at line 16 of file probe_peek.cpp.