Bicameral Engine
GPU-resident engine for a magic-research open-world game
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singleton.cpp File Reference
#include "core/singleton.h"
#include <algorithm>
#include <ranges>
#include "core/aliases.h"
Include dependency graph for singleton.cpp:

Go to the source code of this file.

Namespaces

namespace  bicameral
namespace  bicameral::anonymous_namespace{singleton.cpp}

Variables

constexpr std::size_t bicameral::anonymous_namespace{singleton.cpp}::MAX_FINALIZERS = 256