|
Bicameral Engine
GPU-resident engine for a magic-research open-world game
|
Public Attributes | |
| Manifest | manifest |
| OrderState | state = OrderState::Pending |
Definition at line 157 of file luau_package.cpp.
| Manifest bicameral::script::anonymous_namespace{luau_package.cpp}::OrderNode::manifest |
Definition at line 158 of file luau_package.cpp.
Referenced by bicameral::script::anonymous_namespace{luau_package.cpp}::DependsReady().
| OrderState bicameral::script::anonymous_namespace{luau_package.cpp}::OrderNode::state = OrderState::Pending |
Definition at line 159 of file luau_package.cpp.