Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::script::anonymous_namespace{luau_package.cpp}::OrderNode Struct Reference
Collaboration diagram for bicameral::script::anonymous_namespace{luau_package.cpp}::OrderNode:
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Public Attributes

Manifest manifest
OrderState state = OrderState::Pending

Detailed Description

Definition at line 157 of file luau_package.cpp.

Member Data Documentation

◆ manifest

Manifest bicameral::script::anonymous_namespace{luau_package.cpp}::OrderNode::manifest

◆ state

OrderState bicameral::script::anonymous_namespace{luau_package.cpp}::OrderNode::state = OrderState::Pending

Definition at line 159 of file luau_package.cpp.


The documentation for this struct was generated from the following file: