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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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Public Member Functions | |
| void | Write (const LogRecord &record) override |
| Public Member Functions inherited from bicameral::LogSink | |
| virtual | ~LogSink ()=default |
| virtual void | Flush () |
Definition at line 90 of file log_sinks.cpp.
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inlineoverridevirtual |
Implements bicameral::LogSink.
Definition at line 92 of file log_sinks.cpp.
References bicameral::LogRecord::channel, bicameral::ChannelName(), bicameral::FormatLogLine(), bicameral::LogRecord::level, bicameral::LevelName(), bicameral::LogRecord::location, bicameral::LogRecord::message, bicameral::ToWide(), and bicameral::Warning.