Bicameral Engine
GPU-resident engine for a magic-research open-world game
Loading...
Searching...
No Matches
readback_ring.cpp File Reference
#include "gpu/readback_ring.h"
#include <algorithm>
#include "gpu/com_ptr.h"
#include "gpu/resources.h"
Include dependency graph for readback_ring.cpp:

Go to the source code of this file.

Namespaces

namespace  bicameral
namespace  bicameral::gpu