Bicameral Engine
GPU-resident engine for a magic-research open-world game
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gpu Directory Reference
Directory dependency graph for gpu:
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Files
com_ptr.h
debug_ring.cpp
debug_ring.h
device.cpp
device.h
graph_trace.cpp
graph_trace.h
immediate_queue.cpp
immediate_queue.h
queue.cpp
queue.h
readback_ring.cpp
readback_ring.h
resources.cpp
resources.h
swap_chain.cpp
swap_chain.h
work_graph.cpp
work_graph.h
work_graph_stats.cpp
work_graph_stats.h
engine
src
gpu
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