Bicameral Engine
GPU-resident engine for a magic-research open-world game
Loading...
Searching...
No Matches
bicameral::script::anonymous_namespace{reaction_package.cpp}::RuleDefinition Struct Reference

#include <reaction_table.h>

Collaboration diagram for bicameral::script::anonymous_namespace{reaction_package.cpp}::RuleDefinition:
[legend]

Public Attributes

std::string name
std::vector< RuleTerm > reactants
std::vector< RuleTerm > products
ArrheniusRate rate
std::optional< int64_t > declaredReactionEnthalpy

Detailed Description

Definition at line 63 of file reaction_table.h.

Member Data Documentation

◆ declaredReactionEnthalpy

Definition at line 71 of file reaction_table.h.

◆ name

Definition at line 64 of file reaction_table.h.

◆ products

Definition at line 66 of file reaction_table.h.

◆ rate

Definition at line 67 of file reaction_table.h.

◆ reactants

Definition at line 65 of file reaction_table.h.


The documentation for this struct was generated from the following file: