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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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| File in engine/src/frame | Includes file in engine/src/gpu |
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| frame_loop.cpp | com_ptr.h |
| frame_loop.cpp | queue.h |
| frame_loop.cpp | resources.h |
| frame_loop.cpp | swap_chain.h |
| frame_loop.h | device.h |
| frame_loop.h | graph_trace.h |
| trace_capture.h | graph_trace.h |