Bicameral Engine
GPU-resident engine for a magic-research open-world game
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gpu_implicit_build.h File Reference
#include <array>
#include <cstdint>
#include <expected>
#include <string>
#include <vector>
#include "common/implicit_conduction.hlsli"
#include "gpu/com_ptr.h"
#include "sim/gpu_implicit.h"
#include "sim/gpu_multires.h"
#include "sim/multires_nest.h"
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Classes

struct  bicameral::sim::GpuImplicitBuildLimits
struct  bicameral::sim::GpuImplicitSystem
class  bicameral::sim::GpuImplicitBuild

Namespaces

namespace  bicameral
namespace  bicameral::sim