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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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#include <cstdint>#include <expected>#include <string>#include "gpu/com_ptr.h"#include "render/probe_view_constants.h"Go to the source code of this file.
Classes | |
| struct | bicameral::render::ProbeViewTarget |
| struct | bicameral::render::ProbeViewInputs |
| class | bicameral::render::ProbeView |
Namespaces | |
| namespace | bicameral |
| namespace | bicameral::render |