Bicameral Engine
GPU-resident engine for a magic-research open-world game
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bicameral::sim::ProbeSimOptions Struct Reference

#include <probe_sim.h>

Collaboration diagram for bicameral::sim::ProbeSimOptions:
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Public Attributes

uint32_t busyIterations = 0
uint32_t busyPieces = 1
gpu::GraphTraceFilter trace
uint32_t traceCapacity = 0
const PhysicsScene * physicsScene = nullptr
GpuPhysicsOptions physicsOptions
physics::PxParameters physicsParameters = physics::PxDefaultParameters()
std::span< const reaction::RxCell > initialWorld

Detailed Description

Definition at line 176 of file probe_sim.h.

Member Data Documentation

◆ busyIterations

uint32_t bicameral::sim::ProbeSimOptions::busyIterations = 0

Definition at line 178 of file probe_sim.h.

Referenced by bicameral::sim::ProbeSim::Create().

◆ busyPieces

uint32_t bicameral::sim::ProbeSimOptions::busyPieces = 1

Definition at line 179 of file probe_sim.h.

Referenced by bicameral::sim::ProbeSim::Create().

◆ initialWorld

std::span<const reaction::RxCell> bicameral::sim::ProbeSimOptions::initialWorld

Definition at line 196 of file probe_sim.h.

Referenced by bicameral::sim::ProbeSim::Create().

◆ physicsOptions

GpuPhysicsOptions bicameral::sim::ProbeSimOptions::physicsOptions

Definition at line 192 of file probe_sim.h.

◆ physicsParameters

physics::PxParameters bicameral::sim::ProbeSimOptions::physicsParameters = physics::PxDefaultParameters()

Definition at line 193 of file probe_sim.h.

◆ physicsScene

const PhysicsScene* bicameral::sim::ProbeSimOptions::physicsScene = nullptr

Definition at line 190 of file probe_sim.h.

◆ trace

gpu::GraphTraceFilter bicameral::sim::ProbeSimOptions::trace

Definition at line 182 of file probe_sim.h.

Referenced by bicameral::sim::ProbeSim::Create().

◆ traceCapacity

uint32_t bicameral::sim::ProbeSimOptions::traceCapacity = 0

Definition at line 186 of file probe_sim.h.

Referenced by bicameral::sim::ProbeSim::Create().


The documentation for this struct was generated from the following file: