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Bicameral Engine
GPU-resident engine for a magic-research open-world game
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#include <cstdint>#include <expected>#include <string>#include <vector>#include "common/implicit_conduction.hlsli"#include "gpu/com_ptr.h"#include "sim/gpu_implicit.h"#include "sim/gpu_implicit_build.h"Go to the source code of this file.
Namespaces | |
| namespace | bicameral |
| namespace | bicameral::sim |
Functions | |
| GpuImplicitLevelImages | bicameral::sim::MakeGpuImplicitLevelImages (const ImplicitGrid &grid) |